Hey everyone. Today we’re discussing the never ending hatred for the character, The Skull Merchant. Why did it start? Is it fair? Why is it still happening? All things we’ll discuss today!
At the time of this video’s release we are approaching update 7.5.0, having just had the PTB. Chapter 30.5 with Alan Wake releases soon!
Incredible thumbnail renders by @JDSpirit_!
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Music used from YouTube Audio Library:
Mysterious Strange Things – Yung Logos
The Emperor’s Army – Jeremy Blake
Night Run Away – An Jone
Intro 0:00
Expectation vs. Reality 0:53
Disappointing visual design 3:46
The 3-Gen Menace 8:23
Anger leads to hate, hate leads to suffering 13:24
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i hate her appearance, her sexual walk
it is cringe and disgusting 🤮
In all honestly. I appreciated killers slowing the game down with how fast the game is now due to power creep. I miss the first few years of the game.
I liked knight specifically. Even if he could have been handled better.
If you wondering the type of player I am regardless of what role I play. I enjoy 30 minute games.
Skull Merchant is so much fun. She is all I will every play
Id remove skull merchant, then trickster
Feels like SM is a predator wanna be but devs didn't get license on exactly this character, they just created… This😒
her gameplay is so painfully boring. all she does is set a drone forcing survivors to hold w. thats literally it it’s so lame.
I find it ironic that SkullMerchant is universally despised, and the Clown, the guy universally hated just for being…well…a clown…is getting more popular. Sometimes old school really is the best school.
I like merchant ngl.
Like id rather play against a skull merchant over like half the roster.
If Family Guy didn't exist in 1999, I would still like Meg today. 😂
I seriously TRIED to like Skull Merchant. I even enjoyed playing her a little when her rework first went up. But all in all she’s absolutely awful. Her gameplay is atrocious for both sides, her design is lame as hell and so is her lore, Tools of Torment shouldn’t have been released, at least not with a killer like THAT.
She's boring to play against and as, pretty straightforward. Even with her rework, she's not what I would call fun.
I think she should get another rework, actually use the skull or merchant part of her name in her design.
skul murchent
The first skull merchant I’ve faced since this video came out was hardcore proxy camping the entire game, now that three genning is gone
I haven’t played in a while, but when I was playing the most I ran into a few merchants and all but one seemed to be there just to hold the game hostage. Many people I played with had the same issue.
I didn’t hate on people for trying her or even pulling a Kris Three Genner, since their power literally begged them to, but I did start hating the character’s very existence when I realized so many were using her just to ruin matches for other players.
Yeah..yeah, playing agianst her is very fun. Just like the clown😭
Hot take: the Trickster is way more cringe than Skull Merchant.
First, this new series is amazing. Is it the second installment, starting with Myers, right?
Second, one important part feels left out. The one thing that feels to be overlooked here about TSM no matter the iteration is that her power is not interactive on both ends. Even worse, she actively punishes survivors for interacting with her kit in any way.
TSM 1.0 has proven that disabling drones is ineffective, to the point where people did not heal. As for killer, Adriana rewarded you for tinkering with drone positioning as little as possible and keeping them around gens, not even trying to create stealth passages our playing around hexes (which was totally possible).
TSM 2.0 is somehow exactly the same. Yeah, using drones in loops may be useful, but placing 2-3 drones around a gen creates a deathtrap for any survivor to enter. Disabling a drone would be alerting a killer to your location, not doing it would be increasing chances to get into a beam, which is to be avoided at all costs.
Therefore, killer is rewarded way more for locking down areas with high gens per square meter, which leads us back to square one. And I’m not even sure if people know you can change drone rotation patterns, lmao.
I believe this to be a major reason as to why survivors hate TSM – and that’s definitely why I, a killer main and an avid Hag (and Trapper) player, hate Skull Merchant. She’s just way too boring.
You have described my issues with her base cosmetic so well. She has the wealthy flair and pragmatic industrialist sides of her personality, but her base cosmetic doesn't blend these two together well. She's got a diamond bedazzled facemask and duct tape holding her weapon to her arm 🤔I agree her purchasable cosmetics do a much better job leaning in to one side or the other or even blending the two sides together.
I said this once and I'll say it again, Skull Merchant must've been a spite project. She looks so similar to the Predator to the point where it seemed that DBD was going to have a Predator chapter but they couldn't reach an agreement with the licence holders. Upper management at Behaviour may have demanded that the work done on the predator had to be recycled for a new character and this pissed off the development team. They made the Skull Merchant but they did it in a way where they intentionally made her suck in every possible way from her lore, appearance, to gameplay. Of course this is just speculation, and the only "evidence" is that she looks like the Predator, but I do believe that she was a spite project because how else can you explain why they got everything wrong with her character?
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